IBDS is a library for dynamic simulation of multi-body systems in C++. The library simulates rigid bodies, particles, many different joint types and collisions with dynamic and static friction. The library is open source under the zlib license. So it is free for commercial use.

IBDS has two meanings. It stands for Impulse-Based Dynamic Simulation and for Institut für Betriebs- und DialogSysteme which is the institute at the University of Karlsruhe where I developed the library.

The documentation is mainly written in German. I will change this when I have some time.

If you find a bug or have a question about the IBDS library, you can post it in the forum.



IBDS 1.09
IBDS 1.09
Precompiled samples (GLUT is required)